Tuesday 10 May 2016

Animation Techniques - 10 Animation Techniques Used in Films


Animation looks like children's business however it's a extremely complicated, laborious and scientific work. All branches of science viz. Biology, Physics, Chemistry, Mathematics as well because the psychological science ar the integral components of the animation work. When human eyes visualize AN item, a mirror image is imprinted on the retina of the eyes for a brief span of your time. With the help of sensory nerves, the human brain translates this image and visualizes it as the real and original object. The human eyes can distinguish between 2 pictures if they seem when 1/24th second apart. This quality of human eyes is utilized in creating animation films. Several ikon frames of AN object are ready and the speed is adjusted in order that the time between 2 consecutive pictures is a smaller amount than 1/24th second. Thus, the brain cannot distinguish them apart and object seems to be moving. Similar is the case with flip book. The pages of the flip book are affected in speed therefore as the human eyes cannot distinguish them apart and therefore the image object appears to be moving.

Here is a summarization of the techniques adopted by the film manufacturers so as to create astonishing animated movies.

1. Hand Drawn Frames: In the older times at the beginning of the animation technology, the photo frames were drawn by artists' hands. This was a very grueling, painstaking and time overwhelming method. Hundreds and thousands of frames were required to show the movement of the objects just 
for creating a awfully tiny time pic.


2. Cut Piece Designed Shapes: In place of hand drawn figures, designed shapes ar used and their motions are recorded step by step. They can get replaced by another designed cut shapes. These cut shapes can additionally be used over the hand drawn figures additionally. Although easy and bit simple to work with, but there is drawback of coordination if 2 styles ar being worked at the same time and additionally the movements are bit odd wanting.


3. Stop Motion or Puppet Animation: In this sort of animation, the puppets and models are used. 

These models are created up of materials like plastic, metal, wire, rubber or any material which will be mould to create completely different shapes. These models are usually 3 dimensional objects. These objects/models/puppets are unbroken in a specific frame and photographed; then a small modification in their position is created and photographed once more. Similarly massive range of images ar created and run with a selected speed to get moving pictures video.
                             4. Movement Capture Animation Technique: This is a computer power-assisted technique. In this animation, the actions of human actor are recorded and then digitally transferred to laptop to create wonderful animated characters. The Avatar movie falls in this class of films.

5. Animatronics Type: In this class, remote controlled or self controlled mechanical animated characters are recorded with real human characters thereby manufacturing astonishing animation series. Movie Jurassic period Park falls in this class of animation.

6. Rotoscopic Animation Technique: This category of animation involves the framing and sketching of real actions done by the human characters. These frames and sketches are derived to the laptop digitally, thus ensuing into a terribly new world of animation.
                                                                            






7. CGI or Computer Generated Images: Computers have created the task of creating animation films relatively terribly simple although they're bit expensive too. Wire frame models of special imaginary characters are ready on the laptop victimization special animation computer code. These models are then completed with body, skins, colors and special textures etc. to give astounding views and shapes.
8. Backgrounds for the animated movies and the video games are created on computers itself. Special sound effects are additionally ready victimization the assistance of recent laptop computer code.

9. Voices of the animated characters are given by the human artists. They watch the movie on screen and at the same time speak for the characters they assigned  to offer voice. The background sound is mixed thereafter. The editing deals with all these actions.

10. The animation techniques have made it potential to simulate the art movement scientific and biological models that cannot be created in point of fact. This quality helps scientists to make higher understandings of the recent past and future too.

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